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  • Evan Nave


An Unreal Engine 4 game to try and make a fast-paced FPS with fun movement mechanics.

This was a project that my friend and I embarked on with him as main programmer and myself as artist. Though throughout we both shared and had an influence on the other. The project was presented at the Florida Poly Game Expo in 2019 and won first place for 'Most Engaging.'

A great learning experience both for game developing and material pipe-lining.


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