ABOUT

I am a multi-modal 3D artist and programmer with a wide skillset across many mediums. I love combining my skillsets together on large and small projects and perfecting any detail I can for the best end experience. 

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Programming and Game Development

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3D Art and Animation

 
Abstract Panels

GAMES

 
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BIO

My developer background covers a wide range of skills including asset creation, game development and graphics programming. The game engines I'm most familiar with are Unity, Unreal 4, GameMaker Studio and even Pico-8.

In my previous projects I have acted as both artistic lead and head programmer across several types of games and game-based animations. 

My developer hobbies are programming shaders, exploring new game ideas and working with other creative individuals to create unique user experiences!

Shaders

C++/C#

GLSL/HLSL

Technical Direction

Game Programming

SKILLS

Unity

UE4

Blender

ShaderGraph

TOOLS

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CONTACT ME

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  • Itch.io
  • ShaderToy

Thanks for reaching out!