Evan NaveNov 14, 2018Immovable Dot ConceptImmovable Dot. A game where time doesn't end and the world is it's own. This was a concept for my technical writing course where we...
Evan NaveNov 7, 2018CrystalizedMy first ever modelling project where the intent is to have the result be a cohesive, story-telling render! I had an ALIEN-esque idea...
Evan NaveOct 20, 2018Simple Pachinko AssignmentAn older assignment in the Unity Engine just for showing the basics! Not much to talk about here besides collision counting,...
Evan NaveAug 13, 2018Dragon SculptFirst ever sculpt with Blender instead of Sculptris! I'm really surprised with Blenders versatility and ability to render complex...
Evan NaveApr 7, 2018Kooky Coo Coo ClockA hardy project for Fusion 360. I did get pretty far along in CAD. Later though I realized non-parametric modeling would've made this...