Evan NaveNov 14, 2021Bones Mire Concept + Look DevYour family insists on you coming along on a wilderness-filled vacation for a few weeks one summer. The cabin your family has rented for...
Evan NaveNov 3, 2021Third-Trident ConceptYou start alone in the center of a seemingly-infinite world. Before you is a tall obelisk with instructions that tells you to follow one...
Evan NaveSep 28, 2021Pipeline-Independent Stenciling shadersThis was a tedious adventure into making single mesh prefabs that create the illusion of cutting through an opaque surface. The trick...
Evan NaveSep 27, 2021SRP Custom 3D SkyboxA VERY fun exploration of the URP scriptable render pipeline! This effect is composed of an additional render pass where the camera's...
Evan NaveSep 24, 2021Simple Compute Shader Fog EffectA very simple compute shader that draws on a render texture depending on the location of the player. This can be passed to a shader to...