Evan NaveNov 3, 2021Third-Trident ConceptYou start alone in the center of a seemingly-infinite world. Before you is a tall obelisk with instructions that tells you to follow one...
Evan NaveSep 28, 2021Pipeline-Independent Stenciling shadersThis was a tedious adventure into making single mesh prefabs that create the illusion of cutting through an opaque surface. The trick...
Evan NaveSep 24, 2021Simple Compute Shader Fog EffectA very simple compute shader that draws on a render texture depending on the location of the player. This can be passed to a shader to...
Evan NaveJul 10, 2019Unity Math ExplorationsExplorations of the Mandelbrot set and it's relatives! A prime-spiral in which integers are represented by spheres around a central point...