Evan Nave

Multi-Media Artist

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    Dragon Sculpt
    Evan Nave
    • Aug 14, 2018

    Dragon Sculpt

    First ever sculpt with Blender instead of Sculptris! I'm really surprised with Blenders versatility and ability to render complex procedural shaders. This sculpt has a few flaws and I'm still learning the best way to do things... Overall I'm happy with how it came out! The materials were procedurally generated and masked using vertex colors! #Blender #Cycles #Sculpt #ProceduralMaterial
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