Dragon Sculpt
First ever sculpt with Blender instead of Sculptris! I'm really surprised with Blenders versatility and ability to render complex procedural shaders. This sculpt has a few flaws and I'm still learning the best way to do things... Overall I'm happy with how it came out! The materials were procedurally generated and masked using vertex colors! #Blender #Cycles #Sculpt #ProceduralMaterial