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  • Evan Nave

DRIM Concept + Lighting

A girl alone in a land scarred landscape works to find resources for herself until meeting a strange deity opens up all the nearby worlds to her.


You play as this girl and deity to travel across dimensions to lands of different art styles and physical laws. In them you find clues to how to right the broken world you started in.

The above screenshots were apart of my initial concepts to really get an understanding of the lighting style I wanted to approach for this idea. I love the idea of an orange/tan landscape surrounding a bright orange sun. A new dawn, a new place to find amazing things.


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